Patch 0.7.0
Replaced all ground tile sprites
Improved shadow calculations
Resaved levels, some with very minor (visual) changes
Fixed issue with object sort order not being consistent
Fixed issue with push animation sometimes being jittery
Fixed issue occuring when the player was caught between two moving platforms
Changed object order for moving platforms in level editor
Added the ability to quit the level editor and the level name input while using a gamepad
Fixed issue in editor where the incorrect layer's objects showed after hiding and re-showing UI
Secret tiles are no longer obvious in level preview
Material-specific jump and landing VFX for all tile materials'
VFX improvements to jump trail, double jump burst, shard (sprite, trail, and death), grind damage
Files
Alkali
An explosive precision platformer!
Status | Released |
Author | Sleipner Games |
Genre | Platformer |
Tags | 2D, Difficult, Fast-Paced, jumping, Level Editor, Physics, precision-platformer, Singleplayer, Speedrun |
Languages | English, Swedish |
Accessibility | Configurable controls |
More posts
- Patch 0.6.3Apr 15, 2022
- Patch 0.6.2Apr 01, 2022
- Patch 0.6.1Mar 01, 2022
- Patch 0.6.0Dec 17, 2021
- Patch 0.5.1Nov 12, 2021
- Patch 0.5.0Oct 15, 2021
- Patch 0.4.5Sep 20, 2021
- Patch 0.4.4Aug 27, 2021
- Patch 0.4.3Aug 13, 2021
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