Patch 0.4.4
Alkali » Devlog
- Continue loading shaders even if one fails to load
- Dark world shader adjusted to (hopefully) run on more systems
- Improved precision for the timer when displayed (the last digit may change by 1 in some cases, but on average there will be no difference)
- Dashgrip while originally overlapping with a Drill or a Saw is now possible
- Dashgrip is properly destroyed after jumping away from the wall
- Dashgrip is destroyed after pressing Down
- You can now buffer wall jumps from a dashgrip
- Horizontal movement on a dashgrip destroys it. This prevents the weird-looking movement when dashing into a secret wall and holding that direction
- Pressing Down on vines no longer ignores them
- Room score no longer displays a huge incorrect number in certain circumstances
- Updated the in-game Alkali logo
Files
Alkali-Windows-64bit-v0.4.4.zip 92 MB
Aug 27, 2021
Alkali
An explosive precision platformer!
Status | Released |
Author | Sleipner Games |
Genre | Platformer |
Tags | 2D, Difficult, Fast-Paced, jumping, Level Editor, Physics, precision-platformer, Singleplayer, Speedrun |
Languages | English, Swedish |
Accessibility | Configurable controls |
More posts
- Patch 0.7.0Apr 27, 2022
- Patch 0.6.3Apr 15, 2022
- Patch 0.6.2Apr 01, 2022
- Patch 0.6.1Mar 01, 2022
- Patch 0.6.0Dec 17, 2021
- Patch 0.5.1Nov 12, 2021
- Patch 0.5.0Oct 15, 2021
- Patch 0.4.5Sep 20, 2021
- Patch 0.4.3Aug 13, 2021
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