Patch 0.5.1


  • Merged game (campaign) files and level files into one single binary file for non-custom levels
  • New file format for games (campaigns)
  • Added support for custom overworld locks with various requirements
  • Locks display if their requirements are based on a specific level or the entire world
  • Decorative objects added to overworld
  • Added support for hidden overworld paths that are only revealed after completing a specific level
  • Added special victory condition that can unlock hidden overworld paths
  • Added a new custom game (campaign), "Hidden", that showcases some of the new functionality. (Found in Custom Levels => Play => Play Game)
  • Added SFX for journal open, close and flip page
  • Custom game select screen now shows correct stats for the game (campaign)
  • Starting a custom game through the game select screen now uses the correct savefile
  • The author of Alkali (in the play game menu) now correctly states "Sleipner Games"
  • Fixed issue where completing a custom level sometimes put you in the overworld
  • Fixed issue where exiting a level played from the overworld put you in menu
  • Fixed issue where completing a level from the overworld sometimes put you in menu
  • Fixed issue where loaded game desyncs when having multiple loaded games
  • Game completion screen shows correct number of total diskettes of each color
  • End credits only shows after completing Alkali and not for custom games
  • HUD and level end screen only shows empty diskette UI if the diskette exists in the level

Files

Alkali-Windows-64bit-v0.5.1.zip 94 MB
Nov 12, 2021

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